Apparently there are some
facts to the matter, but as far as I can tell, something is not being said. This must be more than a simple "wine glut." And I don't know about you, but I'm more intrigued by the "several inventive urban legend-like explanations" for the insanely low price of this very drinkable stuff than by any other cool-headed or "fact-based" reports on the reality of a thing that, let's be real, is much more fantastic than legal (taste-based dissent largely welcome here). So in the spirit of spirits, let's get some story.
Origin myth #1 - The Claw
Those things that you never win but you saw some kid win once and ever since always tell people when you're at the arcade or the Chuck E. Cheese, "Hey, those things are a scam, but I saw some little girl one time pull out a huge stuffed panda by the tag, no shit." Those claw things, the grabber game. SO it happened that one Charles Herbert Davidson Lesley Shaw once felt like you did. Right around the time that these games started making waves in mini-malls across the country, Chucky Shaw was lucky enough the be at the ribbon cutting on 7th and Harrison and watch the first quarter drop, and then the claw, and then the soft and empty return. The groan and the laughter of the crowd. Oh, technology, it will dupe us! And he watched again, and again, and again, tall then pudgy then middle-aged kid after kid step up to big box of toys and lose money fast, all the while developing a strategy that would marry the girth of stuff and the swing and sway of delayed-closing claw in a gift and a prize. In hope for humanity! Groans and laughter turned to muffled anguish among those still left in the quickly dissipating crowd. But Chucky, he stayed. Until the very end, he stayed! The last of the night, mall locking up at 9 bells, Chucky hung on determined.
He stepped to the box. He deposited his quarter. He scanned the field of stuffed friends and one very bright stuffed football. He gripped the joystick, his thumb hovering over that little red button on its top. Prepared, attuned, empathetic, heroic, he sprung! Before he knew it the button was depressed and the red lighted numbers counted down from 30. As if in a flash all of the animals had seemed to move from where he had locked them in his mind. Where was the exposed tag? Where the protruding horse leg? And the football, where had it gone, so well-shaped for the contour of the three-pronged claw? Down to 20, to 15, he raced the claw around the track so it swung in a jangly circle. Down to 10, he needed to regain claw stability! He could see his quarter disappearing forever into what he knew to be an uncountable pile of coins. Down to 5! Plunge! So he plunged, depressed the red button so the claw would swoop somewhere around the middle. What happened next he could not have guessed.
In a strange iteration of fat chance, the claw dove into the mess of stuffed toys at a speed and depth as yet unseen during the day. A glitch in the system, most likely, but good old Chucky liked to call it the fortunes of wisdom and patience. The claw now hidden somewhere at the bottom of the red box, the machine whizzed and groaned as if stuck, almost broken, as the young Chuck stepped back to watch this giant new machine, backlit by the yellow of sporadic mini-mall off-hours floodlights, struggle and a place that was only just today introduced to the claw language of new arcade technology. The groan turned to a whir, then to a whiz, then silence! Chucky, he said to himself, you've killed the monster.
Approaching resignation, he made the motion as if to turn and leave. Another quarter lost, just as stupid as all those other saps. But the patience and the wisdom, as he learned to tell it many years later, stuck in him somehow and won out. He held firm for at least a minute. The box, conceding, glowed a fantastic silver glow. Angels began to sing. The claw shivered, and rose! dislodging a bear here, a dolphin there, with a prize of apparently tremendously weight. At the top of it, pulling out of the mound of stuffs, a burgundy glass bottle shimmered in the box. Clank, clunk, clunk. Out it came, into the prize slot. Chucky, thrilled, awed, reached in his hand a pulled out a bottle of wine. From around the back side of the claw game box, a mechanical golden arm reached toward the prize and popped its cork. Chucky, the victor, the liberator of at least one lost quarter, took a swig. Then another swig. Oh youth, how it flees.
Long story short, Mr and Mrs Chuck Shaw Sr. sued both mini-mall and arcade company for a shit ton of money after finding their kid next day drunk and asleep at the base of claw game. News reports from around the country showed this game malfunction to have been rather a genius game-technician epidemic prank. Chucky, endowed well with his parents winnings, lived the rest of his life in wealth, in the joy of that short and not-well-remembered evening, and in the steadfast hope that if someone's gonna pay a quarter, the best possible prize is wine. With inflation and all that, quarter jumped up to two bucks, Chucky bought some wine and sold it cheap. For the people, of course.